

When you Activate the tool by clicking it, you can run some code too.Unequipped – When the tool is unequipped, code inside the event will runEquipped – When the tool is equipped, code inside the event will runActivated – When the screen is clicked during the tool being equipped, the code inside the event will run. For example, when you equip the tool, you can execute some code. Each of these events are able to run certain code when the action has been done. This client interacts with a big computer on Roblox’s end called the Server, but you don’t need to know that yet.There are four main events which we use when working with tools: Unequipped, Equipped, Activated and Deactivated. The client is the player on your end, on your computer screen. Getting started on scripting tools can be difficult, however, and in this article I’m going to break down the steps so that you can script your own tool easily with little effort.It’s best to use a when working with tools because we are working on the client and gaining input.

You can make any type of weapon and you can customise your tools to do anything you want.
